AR/VR Research Engineer

Application deadline date has been passed for this Job.
Apple
  • Post Date: December 9, 2021
  • Applications 0
  • Views 127
Job Overview

Our team is looking for an interdisciplinary AR/VR Research Engineer with expertise in applying state-of-the-art research. The ideal candidate will have a history building software tools, libraries, and applications that intersects scientific research and product development.

Key Qualifications

Experience building immersive 3D applications or prototypes in a variety of game engines (Unity, Unreal, Godot, etc).

Two or more years of experience writing efficient, elegant, and reusable code in an application programming language (Swift, C#, C++)

One or more years of experience with a systems programming langauge (C, C++, Objective-C, or Rust).

Solid software engineering skills beyond coding, including source control, unit testing, debugging, documentation, continuous integration, and build systems.

Self-directed with the ability to collaborate across the organization to understand priorities, deliverables, and deadlines.

Experience gathering multimodal sensor data & implementing development and debugging tools. (Preferred)

Knowledge of qualitative & quantitative techniques in user research (e.g. subjective assessments and objective statistical measures) Preferred

Fluent in trends & technology across the spatial computing (AR/VR/MR/XR) space. (Preferred)

Apply Now

Job Detail
  • Offered Salary0- $45,000
  • Career LevelOthers
  • Experience2 Years
  • INDUSTRYDevelopment
  • QualificationBachelor Degree
Shortlist Never pay anyone for job application test or interview.